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 My AV Famicom commission for: inzo464

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Drakon
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PostSubject: My AV Famicom commission for: inzo464   Tue Feb 12, 2013 9:09 pm







My craftmanship has certainly improved in a lot of areas.
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inzo464



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PostSubject: Re: My AV Famicom commission for: inzo464   Thu Mar 07, 2013 7:47 pm

Yes people,this mod is worth every penny and the time. The end result is a quality product and hours of gameplay. The pictures alone and the videos don't do it justice. They look great but in person you'll see the colors and the clarity of it all. To this day i dont know why Nintendo didnt include the rgb ppu from the start. Aside from Rgb, I tested the S-Video upgrade and Drakon has done a hell of a job.
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mvsfan



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PostSubject: Re: My AV Famicom commission for: inzo464   Sat Jun 22, 2013 8:50 am

inzo464 wrote:
Yes people,this mod is worth every penny and the time. The end result is a quality product and hours of gameplay. The pictures alone and the videos don't do it justice. They look great but in person you'll see the colors and the clarity of it all. To this day i dont know why Nintendo didnt include the rgb ppu from the start. Aside from Rgb, I tested the S-Video upgrade and Drakon has done a hell of a job.

nintendo probably didnt include rgb because very few tvs being manufactured in the 80s and early 90s had a connection that could utilize it. if they did they were expensive.
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Drakon
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PostSubject: Re: My AV Famicom commission for: inzo464   Sat Jun 22, 2013 9:06 am

mvsfan wrote:
inzo464 wrote:
Yes people,this mod is worth every penny and the time. The end result is a quality product and hours of gameplay. The pictures alone and the videos don't do it justice. They look great but in person you'll see the colors and the clarity of it all. To this day i dont know why Nintendo didnt include the rgb ppu from the start. Aside from Rgb, I tested the S-Video upgrade and Drakon has done a hell of a job.

nintendo probably didnt include rgb because very few tvs being manufactured in the 80s and early 90s had a connection that could utilize it. if they did they were expensive.

....Back then they had s-video, and to get s-video you need a rgb source. No system back then generated s-video at the ppu / vdp level it was always rgb and then you convert that rgb into s-video / composite / whatever.
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mvsfan



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PostSubject: Re: My AV Famicom commission for: inzo464   Sat Jun 22, 2013 12:46 pm

Drakon wrote:
mvsfan wrote:
inzo464 wrote:
Yes people,this mod is worth every penny and the time. The end result is a quality product and hours of gameplay. The pictures alone and the videos don't do it justice. They look great but in person you'll see the colors and the clarity of it all. To this day i dont know why Nintendo didnt include the rgb ppu from the start. Aside from Rgb, I tested the S-Video upgrade and Drakon has done a hell of a job.


nintendo probably didnt include rgb because very few tvs being manufactured in the 80s and early 90s had a connection that could utilize it. if they did they were expensive.

....Back then they had s-video, and to get s-video you need a rgb source. No system back then generated s-video at the ppu / vdp level it was always rgb and then you convert that rgb into s-video / composite / whatever.

True, they did have s-video but it wasnt common. A few tvs like the rca dimension even had rgb.

i suppose nintendo just didnt think it was worth it to include rgb in the nes.

not only that, but i remember my dad paid around $1000 for a fully loaded 25" NEC tv in 1987. It had a lot of composite connections and s-video and a few we didnt know what they were.

it wasnt cheap. I remember the connections because i still had it after dad got a new one, and i was using it as my gaming tv in the 90s.
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